![]() Salt and Sanctuary seamlessly combines fast, brutal, and complex 2D. Beneath crumbling, salt-worn structures, labyrinthine passageways lead to unspeakable evil, long forgotten by man. In fog-shrouded valleys, shambling figures begin to stir. A doomed sailor is shipwrecked on an uncharted island. ^ 'Salt and Sanctuary for Xbox One Reviews'. Description: Salt & Sanctuary Switch NSP.^ a b 'Salt and Sanctuary for Switch Reviews'.^ a b 'Salt and Sanctuary for PC Reviews'.^ a b 'Salt and Sanctuary for PlayStation 4 Reviews'.' Ska Studios on Salt and Sanctuary' (Interview). ^ a b c d Silva, James Silva, Michelle ().'Salt And Sanctuary: Drowned Tome Edition Delayed To December 11'. 'Salt and Sanctuary is out now on Steam'. 'How Salt and Sanctuary reimagines Dark Souls as a 2D action-platformer'. ^ a b McElroy, Griffin (August 28, 2014).'Friends, Foes, and Sellswords: Salt and Sanctuary Multiplayer Detailed'. 'Brutal 2D Hand-Drawn Platformer Salt And Sanctuary Hits Switch Next Week'. ^ 'Patch Notes for Mac and Linux Update'.'2D Souls-y Stab-o-Platforming: Salt & Sanctuary'. 'Salt and Sanctuary Coming Exclusively to PS4, Vita Next Year'. ^ a b c Silva, James (August 28, 2014). ![]() He called the game a 'loving' adaptation that rivals even its source material. Griffin McElroy of Polygon rated the game 9/10, saying that it accomplished the 'impossible' feat of 'borrow the mechanics of another game franchise without getting lost in derivation'. This includes an overall basic map listing the locations gives a general view of the island's interconnectivity provided by the developer, as well as full-detailed maps provided by MagicOfGames and SubmergedLemon, who created the complete screenshot map and the individual NPC/Treasure maps respectively. Maps for Salt and Sanctuary as created and provided by the community.Multiplayer allows for co-operative and versus play, but it is local only. The game also provides a multiplayer option, and asynchronous features such as messages that may be interchanged between players. ![]() The game implements RPG concepts such as origins, classes and stat development, as well as an extensive skill tree providing hundreds of combinations. Magic and ranged attacks can also be performed. Players can wield two handed weapons for additional power, and shields to defend and parry. There are 600 items players may use, and the several weapon categories have special movesets including air attacks. The game features 2D hand drawn visuals, as well as gameplay mechanics similar to the Souls series.
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